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<article-title>A Generative Inquiry Dialogue System</article-title>
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<author><a href="mailto:lizblack1@gmail.com"><name>Elizabeth Black</name></a></author>
<aff>Department of Engineering Sceince<br/> University of Oxford Oxford, UK</aff>

<author><a href="mailto:A.Hunter@cs.ucl.ac.uk"><name>Anthony Hunter</name></a></author>
<aff>Department of Computer Science <br/>University College London London, UK</aff>
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<title>ABSTRACT</title>
<p>The majority of existing work on agent dialogues considers
negotiation, persuasion or deliberation dialogues. We
focus on inquiry dialogues that allow two agents to share
knowledge in order to construct an argument for a specific
claim. Inquiry dialogues are particularly useful in cooperative
domains such as healthcare, and can be embedded
within other dialogue types. Existing inquiry dialogue systems
only model dialogues, meaning they provide a protocol
which dictates what the possible legal next moves are but
not which of these moves to make. Our system not only
includes a general dialogue-game style inquiry protocol but
also a strategy, for an agent to use with this protocol, that
selects exactly one of the legal moves to make. We propose
a benchmark against which we compare our dialogues, being
the arguments that can be constructed from the union
of the agents' beliefs, and use this to define soundness and
completeness properties for inquiry dialogues. We show that
these properties hold for all well-formed inquiry dialogues in
our system.</p>
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